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New study finds Super Mario smashes depression symptoms

Playing Video Games May Help Alleviate Depression Symptoms, Study Finds

A recent psychology study conducted by German researchers​ has revealed⁣ that​ playing video games, particularly 3D games like ​Super Mario, could potentially have a positive impact ⁢on individuals ​suffering from‍ major depressive disorder. The ‌study, published in Frontiers in Psychology, explored ‍the effects‍ of 3D video games compared to 2D video games in⁣ the ‌treatment of depression.

The research team enlisted ‍46 clinically depressed patients and divided them into⁣ three groups. One group played the 3D game⁤ Super Mario, another group played ⁢the ⁣2D game Angry Birds, and the third ​group underwent traditional psychotherapy and medication treatment for ‍depression.

After a six-week‍ period, the group ⁢that played Super Mario⁤ reported a ‍nearly 50% decrease in depression symptoms and displayed a significantly higher motivation to continue​ treatment⁤ compared to the other two groups.

While the idea of using video games to treat depression is not entirely new, this study adds to⁢ the growing body of evidence supporting its potential benefits. Previous studies conducted in 2015 and 2017 found that ⁤3D games not ⁢only improved memory performance but also ​stimulated the hippocampus, a region of the brain associated⁢ with learning.

However, the researchers acknowledged that ​the ⁤findings are limited due to ‍the small ⁣sample size and reliance on self-reporting. They recommend future studies to incorporate follow-up measurements and assessments using fMRI technology to examine‌ brain‌ activity.

Despite these limitations, the researchers ​believe that video game‌ training could⁢ be a cost-effective and feasible intervention for ⁣patients with major depressive disorder ​when used in​ conjunction with regular treatment and therapy.

What limitations did the researchers acknowledge in their study on using video games as a treatment for depression, and what recommendations did they make for future research

Playing ⁣video games may have a surprising benefit for individuals struggling with major depressive disorder, according to a ⁤recent psychology study by German researchers. The study, published in Frontiers in Psychology, focused on‌ the‍ effects of 3D video games versus ⁣2D video games on depression symptoms.

The research ⁢team gathered 46⁢ clinically depressed patients and divided them into three groups. One group played the 3D game Super Mario, another group played the 2D game Angry Birds, and the third group received traditional psychotherapy and medication treatment ⁢for depression.

After‍ a six-week period, the group that played Super Mario reported a nearly 50% decrease​ in depression symptoms⁤ and showed a significantly higher motivation⁤ to ⁤continue with their treatment ⁤compared ​to the other two groups.

While the idea of using ⁤video games as a form of treatment for depression is not entirely new, this ⁣study‌ adds to the⁣ growing body of evidence supporting its potential benefits.⁢ Previous studies conducted in 2015 and 2017 found that 3D games not only ​improved memory ‌performance but also stimulated the hippocampus, a brain region associated with learning.

Nevertheless, the⁤ researchers acknowledged that the findings have some limitations. ⁤The study‌ had a‌ small sample⁣ size, and the assessment relied on ‍self-reporting.⁢ To strengthen future​ studies, the researchers recommend incorporating follow-up measurements and assessments using fMRI⁢ technology to examine brain activity.

Despite these limitations, the researchers believe that video‌ game training could be‌ a cost-effective and feasible​ intervention for patients with major depressive disorder when ‍used in conjunction with regular treatment and therapy.

The findings⁢ of this study provide hope for those suffering from depression and suggest that playing video games, particularly 3D ​games like Super Mario, could play​ a role in alleviating symptoms and improving‍ motivation. This research opens⁢ up avenues⁣ for further exploration and implementation of ‍video games as a potential tool in the treatment of depression.



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